Fixes For Async_simple Testing And Compilation Issues
Introduction
Hey guys! In this article, we're diving into some common issues encountered while testing and compiling async_simple, particularly in a Windows environment using MSVC 2019. We'll cover problems related to mutex unlocking, missing CMake options, and compatibility issues with newer CMake versions when downloading Google Test. Let's get started and make your async_simple experience smoother!
1. Resolving Mutex Unlock Errors in LazyTest
The Problem: Unlock of Unowned Mutex
So, you're running tests and stumble upon this error message: D:\a\_work\1\s\src\vctools\crt\github\stl\src\mutex.cpp(166): unlock of unowned mutex. This typically occurs in the LazyTest.cpp:285 TEST_F(LazyTest, testYield) test case when using win10 msvc2019 with tag v1.3. The core issue? You're trying to unlock a mutex in a thread that doesn't own it. In simpler terms, the thread that locked the mutex is not the same thread trying to unlock it, which is a big no-no in the world of multithreading.
Why This Happens
The reason behind this error lies in how mutexes are designed to work. A mutex (short for "mutual exclusion") is a synchronization primitive that enforces exclusive access to a shared resource. When a thread locks a mutex, it gains exclusive access, and no other thread can access the resource until the mutex is unlocked by the same thread. If a different thread attempts to unlock it, the system throws an error to prevent potential data corruption or race conditions. Think of it like this: if you borrow a book from the library, you're the only one who can return it – not your friend, not your neighbor, but you alone!
The Solution: Ensure Consistent Thread Ownership
To fix this, you need to ensure that the same thread that locks the mutex is the one that unlocks it. Here’s how you can tackle this:
- Review Your Code: Carefully examine the 
testYieldtest case and any related code where mutexes are used. Look for any instances where the locking and unlocking might be happening in different threads. - Use RAII (Resource Acquisition Is Initialization): Employ RAII wrappers like 
std::lock_guardorstd::unique_lock. These classes automatically handle locking and unlocking, ensuring that the mutex is always released when the object goes out of scope. This minimizes the risk of forgetting to unlock the mutex or doing it in the wrong thread. - Thread-Safe Queues: If you're using threads to process tasks, ensure your queues are thread-safe. Use synchronization primitives to manage access to the queue and ensure that data is passed correctly between threads.
 - Double-Check Thread Management: Verify that threads are properly managed and joined. Ensure that threads aren't exiting or being terminated prematurely, which could lead to mutexes not being released correctly.
 
For more insights on mutex usage and thread synchronization, check out the cppreference.com documentation. It provides detailed explanations and examples of how mutexes should be used correctly.
By ensuring that your mutexes are locked and unlocked by the same thread, you'll eliminate this error and ensure the stability and correctness of your multithreaded applications. Keep an eye on thread ownership, and your mutexes will behave like well-behaved traffic cops, ensuring smooth and safe access to your shared resources!
2. Adding Missing CMake Compilation Options for MSVC
The Problem: Lack of /utf-8 and /bigobj Options
When compiling with MSVC using CMake, you might run into issues related to character encoding and object file size. Specifically, the /utf-8 and /bigobj options might be missing. These options are essential for modern C++ development, especially when dealing with Unicode characters and large projects. The absence of these options can lead to compilation errors or unexpected behavior.
Why These Options Matter
- /utf-8:* This option sets the source code encoding to UTF-8. UTF-8 is a widely used character encoding capable of representing virtually all characters from all languages. Without this option, MSVC might misinterpret characters, leading to compilation errors or incorrect text rendering. Think of it as ensuring that your compiler speaks the same language as your source code.
 - /bigobj:* This option enables the creation of larger object files. In large projects, the default object file size limit can be a bottleneck, causing compilation to fail with errors related to exceeding the limit. Using 
/bigobjincreases this limit, allowing the compiler to handle more extensive codebases. It's like upgrading the capacity of your compiler's containers to hold more code. 
The Solution: Add Compile Options in CMake
To add these options, you need to modify your CMakeLists.txt file. Use the add_compile_options command to specify the compiler options for MSVC. Here’s how:
add_compile_options("{{content}}lt;{{content}}lt;C_COMPILER_ID:MSVC>:/utf-8;/bigobj>")
add_compile_options("{{content}}lt;{{content}}lt;CXX_COMPILER_ID:MSVC>:/utf-8;/bigobj>")
Let's break this down:
add_compile_options(): This CMake command adds compilation options.{{content}}lt;C_COMPILER_ID:MSVC>: This is a generator expression that checks if the compiler ID is MSVC (Microsoft Visual C++).{{content}}lt;CXX_COMPILER_ID:MSVC>: This is a generator expression that checks if the C++ compiler ID is MSVC.:/utf-8;/bigobj: These are the compiler options being added. The:is used to specify options for a particular compiler.
By including these lines in your CMakeLists.txt, you ensure that the /utf-8 and /bigobj options are always used when compiling with MSVC. This can prevent a lot of headaches down the road, especially in projects dealing with internationalized text or large codebases.
Practical Tips
- Placement: Add these lines at the top level of your CMakeLists.txt to ensure they apply to all targets.
 - Conditional Addition: You can add these options conditionally based on the compiler ID to avoid affecting other compilers.
 - Testing: After adding these options, rebuild your project to ensure that they are correctly applied and that your code compiles without errors.
 
Adding these compile options is a simple yet effective way to ensure that your MSVC projects are built with the correct settings, preventing potential issues related to character encoding and object file size. So go ahead, give your compiler the tools it needs to do its job right!
3. Fixing Google Test Compatibility Issues with High CMake Versions
The Problem: Google Test CMake Error
When using a higher version of CMake, you might encounter an error when it tries to download Google Test automatically. The error message looks something like this:
CMake Error at cmake-build-debug/_deps/googletest-src/CMakeLists.txt:4 (cmake_minimum_required):
  Compatibility with CMake < 3.5 has been removed from CMake.
  Update the VERSION argument <min> value.  Or, use the <min>...<max> syntax
  to tell CMake that the project requires at least <min> but has been updated
  to work with policies introduced by <max> or earlier.
  Or, add -DCMAKE_POLICY_VERSION_MINIMUM=3.5 to try configuring anyway.
This error occurs because the CMakeLists.txt file in the downloaded Google Test source code specifies a minimum CMake version that is too old for your current CMake version. Specifically, it’s likely using cmake_minimum_required(VERSION 2.8.12), which is incompatible with CMake versions 3.5 and later.
Why This Happens
CMake evolves over time, with each version introducing new features, policies, and syntax improvements. To ensure compatibility, projects specify a minimum CMake version they support. When you use a newer CMake version, it enforces the policies and features available in that version. If a project specifies an older minimum version, it might not be compatible with the newer CMake features, leading to errors.
In this case, Google Test’s CMakeLists.txt specifies a minimum version of 2.8.12, which is older than CMake 3.5. Since CMake 3.5 and later versions have removed compatibility with versions earlier than 3.5, the build process fails.
The Solution: Update the CMake Minimum Required Version
To fix this, you need to modify the CMakeLists.txt file in the downloaded Google Test source code and update the cmake_minimum_required version to a more recent one. Here’s how:
- 
Locate the File: Find the
CMakeLists.txtfile in the following directory:cmake-build-debug/_deps/googletest-src/CMakeLists.txtNote: The exact path might vary depending on your build configuration.
 - 
Edit the File: Open the
CMakeLists.txtfile in a text editor and locate the line that reads:cmake_minimum_required(VERSION 2.8.12) - 
Update the Version: Change the version number to a more recent version, such as 3.5 or higher. For example:
cmake_minimum_required(VERSION 3.5) - 
Save the File: Save the modified
CMakeLists.txtfile. - 
Retry CMake: Retry running CMake. It should now be able to configure Google Test without errors.
 
By updating the minimum required CMake version, you ensure that the Google Test project is compatible with your current CMake version. This allows the build process to proceed smoothly.
Additional Tips
- 
Use a Recent Version: Choose a CMake version that is recent enough to support modern CMake features but also widely compatible with other projects.
 - 
Consider Range Syntax: You can use the range syntax to specify a minimum and maximum CMake version, like this:
cmake_minimum_required(VERSION 3.5...3.20)This tells CMake that the project requires at least version 3.5 but is compatible with policies up to version 3.20.
 - 
Check for Updates: Regularly check for updates to both CMake and Google Test to ensure you are using the latest versions with the best compatibility.
 
By following these steps, you can easily resolve the Google Test compatibility issue and get back to writing and running your tests without any interruptions. Happy testing!
Conclusion
Alright, folks! We've covered some essential fixes for common issues you might encounter when working with async_simple in a Windows environment. From resolving mutex unlock errors to adding missing CMake options and fixing Google Test compatibility, these solutions will help you keep your projects running smoothly. Remember to double-check your thread management, use RAII for mutexes, add those crucial compilation options, and keep your CMake versions up to date. Happy coding, and may your async adventures be bug-free!